Waifu Stars Mania

Primary Role: Solo Developer

Unity C# Mobile Game Development Mini-Games

Waifu Stars Mania is a vibrant and engaging mobile game developed in Unity, featuring a delightful collection of fast-paced and addictive mini-games. This project served as my initial deep dive into the world of game development, allowing me to learn and apply fundamental principles across various gameplay mechanics and mobile platforms. Players can enjoy a diverse range of challenges, each starring charming "waifu" characters in unique and colorful scenarios.

Built using the Unity engine and programmed primarily in C#, Waifu Stars Mania emphasizes intuitive touch controls and optimized performance for a smooth mobile experience. The project involved the creation of multiple distinct mini-games, each with its own rules, objectives, and visual style.

Core Development Work

Core Game Design and Implementation

Unity C# Game Design

As the sole developer, I was responsible for the entire game design and implementation process, including:

  • Mini-Game Concepts: Brainstorming and designing the core mechanics and gameplay loops for each of the mini-games.
  • Scripting and Logic: Developing all game logic, player controls, and AI behavior using C# scripts within the Unity environment.
  • Level Design: Creating the layouts, challenges, and progression systems for each mini-game.

This involved iterative prototyping and testing to ensure each mini-game was fun, engaging, and appropriately challenging for a mobile audience.

Waifu Stars Mania Gameplay

Mobile Optimization and Touch Controls

Unity Mobile Optimization

A key aspect of the project was optimizing the game for mobile devices and implementing intuitive touch controls:

  • Performance Optimization: Implementing techniques to ensure smooth frame rates and efficient resource usage on a range of mobile hardware.
  • Touch Input Handling: Designing and implementing responsive and accurate touch controls for each mini-game.
  • UI/UX for Mobile: Creating a user-friendly interface and experience tailored for mobile screen sizes and interaction.

This required careful consideration of memory management, draw calls, and input responsiveness to deliver a polished mobile gaming experience.

Mobile UI

Character Integration and Animation

Unity Animation Character Design

I was responsible for integrating the "waifu" characters into the game and implementing their animations:

  • Asset Integration: Importing and setting up character sprites and animation data within Unity.
  • Animation Control: Developing animation controllers and state machines to bring the characters to life.
  • Visual Polish: Ensuring the characters were visually appealing and their animations enhanced the gameplay experience.

This involved working closely with the visual assets to ensure they were seamlessly integrated into the game's various mini-games.

Waifu Stars Mania Characters

Contact

You can reach me via email at: javier.gascon.14@gmail.com