Javier Gascón Pinedo

Software Programmer with a background in Multimedia Engineering, focused on problem-solving, system design, and developing interactive applications using C++, C#, and Java.

This website serves as my personal portfolio, showcasing the video games I have contributed to as a programmer. Feel free to explore the projects section to learn more about my involvement and the technologies I've utilized.

Skills

Software Development Logo

Software Development

Experience designing and implementing software systems with a focus on clean code, problem-solving, and maintainability across academic and personal projects.

Game and Interactive Development Logo

Game & Interactive Development

Hands-on experience developing interactive applications and games for PC and mobile platforms, applying real-time logic, system design, and performance considerations.

Game Engines Logo

Game Engines (Unity & Unreal Engine 5)

Experience working with Unity (C#) and Unreal Engine 5 (C++/Blueprints), developing gameplay systems, tools, and real-time interactive features.

C++ Logo

C++

Solid foundation in C++ with experience in object-oriented programming, memory management, and performance-oriented system design.

C# Logo

C#

Proficient in C# for developing application logic, game systems, and tools, mainly within Unity-based projects.

Java Logo

Java

Experience using Java for software development, applying object-oriented principles, data structures, and problem-solving in academic projects.

Personal Projects

Borova: The Forsaken Village Video Game Cover

Borova: The Forsaken Village

TFG Unreal Engine C++ Blueprints

My Final Degree Project: an exploration and mystery video game developed using Unreal Engine 5, incorporating C++ and Blueprints for gameplay mechanics and environmental storytelling.

Relic Raider

Relic Raider

University Group Project Custom Game Engine (From Scratch) C++ Similar to Zelda: Link's Awakening

University group project involving the creation of a custom game engine in C++ from the ground up, used to develop a video game with mechanics similar to Zelda: Link's Awakening.

Contact

You can reach me via email at: javier.gascon.14@gmail.com